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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 7 - Transform Objects / Transform Objects Reference
Transform Objects Routines / Creating and Manipulating Rotate-About-Point Transforms


Q3RotateAboutPointTransform_Submit

You can use the Q3RotateAboutPointTransform_Submit function to submit a rotate-about-point transform without creating an object or allocating memory.

TQ3Status Q3RotateAboutPointTransform_Submit (
const TQ3RotateAboutPointTransformData *data, 
TQ3ViewObject view);
data
A pointer to a TQ3RotateAboutPointTransformData structure.
view
A view.
DESCRIPTION
The Q3RotateAboutPointTransform_Submit function pushes the rotate-about-point transform specified by the data parameter onto the view transform stack of the view specified by the view parameter. The function returns kQ3Success if the operation succeeds and kQ3Failure otherwise.

SPECIAL CONSIDERATIONS
You should call this function only in a submitting loop.


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© Apple Computer, Inc.
11 JUL 1996